All races

World of Warcraft: Forever

Undead in Forever.

Class options, racial abilities and known changes from Classic.

Start with the class you want to play, then weigh these abilities against your priorities: recovery, survival, mobility and damage.

Community beta reference · Build 1.60.1.69876 · Checked September 18, 2026. Tooltip data does not establish the strongest race or prove in-game performance.

Available classes

Racial abilities

Full community beta descriptions

Underwater Breathing

Underwater breath lasts 300% longer than normal.

Will of the Forsaken

2 min cooldown

Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.

Cannibalize

2 min cooldown

5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Touch of the Grave

Your spells and attacks have a chance (5% for casters, 10% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown.

What changed from Classic?

Selected behavior changes described in Blizzard’s September 13 Deep Dive. This is not a complete rank-by-rank Classic dataset.

Will of the Forsaken

Classic Era

Removes Charm, Fear and Sleep and provides an immunity period.

Forever

Removes those effects without the immunity period.

Breaking one effect does not protect you from an immediate follow-up.

Cannibalize

Classic Era

Restores Health from a nearby eligible corpse.

Forever

Restores Mana as well as Health.

Mana-using classes gain another recovery option, but it still needs a corpse and uninterrupted time.

Sources & scope

Blizzard’s Deep Dive explains the racial redesign and new class combinations. Ability text and class lists are adapted from Talents Forever’s September 18 export, attributed under CC BY 4.0. Game text and artwork belong to Blizzard Entertainment. These community records are not a Blizzard API or our own gameplay tests. Priest-specific racial spells need a separate class reference and are not included here.

The latest export corrects some descriptions and faction assignments. An export correction alone does not establish a new game balance change. No race is ranked as universally best.