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WoW Scroll
Our original articles, guides and analysis of World of Warcraft.
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From WoW Scroll
- One More Herb
One last Silverleaf. One very good reason to leave it alone. A Hardcore herbalism detour in Elwynn Forest, with an unexpected visit from Hogger. What almost ended your run?
- Forever’s social test: cooperation or another checklist?
Campsite buffs could give strangers a reason to stop and help each other. The harder question is whether players will welcome a modest contribution.
- Before you respec your Forever Warrior, check these beta issues
If your Forever Warrior feels weaker after changing talents, two reported beta issues may be affecting the comparison. Here is what to check, and how the shield talents turn Blocks, Dodges and Parries into Rage.
- WoW Forever’s Fang set has a scaly surprise for Druids
A familiar Wailing Caverns set is getting Druids noticed for something other than its stats: a serpent appearance, race-specific colours and a slithering Prowl animation.
- WoW Forever with an Xbox controller: three things to try on PC
Before a long leveling session, get comfortable with your spells, quest items and vendor controls. Here is where to start in the Forever beta.
- Shell Shield makes your turtle slower, but its hits stronger
Forever’s turtle ability does more than cut incoming damage. Its tooltip also describes **longer gaps between attacks and stronger individual hits**. That changes how you should read the tradeoff.
- Foreman’s Helm has a mining bonus worth a second look
A rare mail helmet in Forever’s beta catalogue carries **+5 Mining Skill** alongside its combat stats. The bonus is the interesting part; its reported drop source still needs stronger evidence.
- Forever Warrior crits are getting extra Rage again
Critical hits are getting a second payoff in Forever: 75% more Rage than a normal hit. Blizzard is restoring the bonus missing from the launch beta.
- Forever’s Shadow Priest talent lets Devouring Plague jump when an enemy dies
Devouring Plague deals Shadow damage over time and heals the Priest. Forever’s Shadow talent, Devouring Contagion, lets that disease jump to another nearby enemy when its first target dies. The time left on the spell continues on the new target.
- A first look at Midnight’s next update
Blizzard previews a campaign finale, a single-boss raid, longer Labyrinth companion adventures and outdoor invasions. This is a PTR preview; players are invited to test the content.